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We help content owners to navigate the complicated VR/AR distribution ecosystem. We identify how to best reach the maximum audience in their target group while effectively monetizing the content.
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VRCommerce is a software layer that seamlessly integrates with leading ecommerce platforms to allow retailers to extend their product catalog and brands into an immersive virtual or augmented reality shopping... View More
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Distribution and monetization of premium VR music experiences.
VRCommerce integrates with your existing commerce platform to easily extend your product catalog into a fully immersive, virtual storefront and experience.
NUIDROID - world’s first gesture recognition middleware that brings Kinect-like capabilities to the next generation of Android-based game consoles, SmartTVs, set-top boxes and tablet PC’s.
In terms of quality and features NUIDROID is already one of the most advanced software packages currently on the market.
NUIDROID as an extension to Android OS can be an attractive asset to Android’s owner or its competitor, Apple, as it brings the complete set of NUI capabilities including the ultimate control over the ad consumption.
liateR is an interactive sales solution for brands and retailers in the apparel and accessories market. liateR’s approach is based on advanced voice recognition, gesture detection, and augmented reality technologies to create an environment where consumers can digitally try on and buy clothing in a variety of contexts and locations. From the comfort of their living room to the front of the shopping window at their favorite store, consumers can experience a unique shopping experience.
liateR combines data that is automatically acquired from each user (including age, gender, mood) with data from the interaction of the user inside the virtual fitting room in order to deliver customer-centric content. Content is delivered in two ways: i) by recommending specific sets of products, and ii) through tailor-made offers.
We believe that the future of shopping is a combination of digital and physical experiences; our mission is to make it happen using really cool technologies.
Simvirtua builds virtual and augmented reality experiences and tools, with a focus on training.
Hashplay is a complete content creation infrastructure of VR experiences of an ever growing dynamic network of interactive VR experiences.
We build amazing VR experiences.
VeeR VR (http://veer.tv/) is a leading sharing platform of 360/VR videos. Founded in 2016, VeeR has been an industry leader serving millions of users from over 150 countries by developing cross-platform accessible VR-streaming application. Currently VeeR has launched on multiple platforms including Apple App Store, Google Play, and Oculus Rift, etc; content uploaded to VeeR VR will be accessible across all platforms through automatic transcoding.
Theia Interactive makes immersive VR experiences in collaboration with the world’s leading companies and creatives, leveraging this bleeding edge technology to pioneer the next generation of entertainment, storytelling, and customer engagement.
Marketing agency that provides content strategy for virtual and augmented technologies.
Whodat is a product visualization company. They use technology like Augmented Reality, Virtual Reality and Gesture technologies to showcase furniture and home decor products in the home before the customer buys it (includes a complete design tool to add multiple products, Realistic virtual furniture rendering system).
YouVisit gives users, institutions, and businesses the ability to create highly interactive virtual tours and share them with the world. YouVisit’s virtual tours lead to increased engagement, quality inquiries, and higher conversion rates. Tell a story today, or explore others!
Check out some of our tours:
AR lets you see and design your next house from a tap away. home.
Using 3D scanning and camera tracking tehnologies we replicate 3D properties thus enabling virtual visits.
The main project goal is our Learning Management System platform based on new and innovative visualization technologies, enhancing the way a student learn or a professional keeps up to date his/her knowledge. Starting from basic LMS/MOOC features as managing courses based on offline video, docs, community; we added the support of video live streaming events with augmented informations rendered in display on the streaming device (Google Glass, or any other AR device).
It helps med students to integrate their studies and improve their knowledge by accessing to extra informations (such as patient’s vital signs, patient’s medical imaging and 3D Computer Generated Imagery through AR&VR).
A student can then watch this footage with a virtual reality headset: the stereoscopic 3D and the wide field of view create a striking immersive effect. The student can then replay the surgery in detail and watch it through the eyes of the surgeon, empowering his experience with the 3D Imagery.
Enabling and socializing the next media paradigm, Aemass is a start-up with a passionate vision for vivid 3D documentation and sharing of the human experience. With patented cameras and spatial visualization, our technology enables easy capture of static and real-time acquisition of authentic 3D scenes and live events. Aemass is capturing the real world to be explored, shared and re-experienced from any view imaginable.
Beyond the front row.
The first true consumer VR video camera that is both 3D (depth) and 360 degrees (in all directions- full sphere). You can capture an experience and revisit it in VR as if you were really there. You can look around, and people and objects feel as if they are right in front of you.
The current consumer 360 degree cameras were not initially designed for VR. They are 2D and do not have sufficient quality to use in head-mounted displays. Additionally, none of them have shipped yet. In VR, 3D is the difference between feeling like you’re in a bubble, and feeling like you’re really there.
Imagine recording Christmas with your kids with a VR video camera. When they grow up in 10 years, you can revisit that Christmas and experience what it was like- complete immersion. Almost like traveling back in time.
Currently have a functional prototype.
Presente3D integrates seamlessly into Microsoft PowerPoint's Ribbon Bar. This allows users to quickly and easily create 3D(stereoscopic) content for immersive powerpoint presentations without the need to learn a complex new interface.
3D Presentation can be viewed on any iOS, Android, MacOS or Widows enabled devices.
We give you the ability to build an experience as unique as your brand to create more meaningful connections with your consumers.
We use modern and cutting edge technologies to build powerful, engaging augmented reality campaigns, games, android, iOS apps.
We have young and enthusiastic team of creative artists, game designers, animators, image processing experts and programmers.
We work in several industries which includes real estate, education, retail spaces, automobiles, entertainment, exhibitions, games, travel.
Created by skiers and riders, for skiers and riders, GogglePal enables you to add augmented reality (AR) and a real-time heads up display (HUD) to any pair of goggles. Simply attach the small GogglePal AR-HUD device to your lens, and you're ready to unlock a mountain of data, virtual treasures, and games. Whether you challenge yourself or your friends, GogglePal tells your mountain story with the information that matters most.
With GogglePal’s augmented reality technology, you can keep track of all sorts of data, like speed, vertical, calories burned, acceleration, time and direction, and see it all in real time. Even better, you can challenge your friends, create on-mountain treasure hunts, and track your improvement over the season. It’s your altimeter, GPS, trail map and more; and you don’t have to take off your gloves to use it.
Complete immersive gaming, simulation and virtual reality solution for virtual experience development and in the consumer, serious games, media production and location based entertainment markets.
'Avatar' style, Virtual Production.
Virtual Reality Hardware Solutions.
Integrated HMD/Virtual Reality Gaming Peripheral, Simulation Gaming System
Interactive, 'Big Data' Visualization
Have you seen the Matrix?
Did you see the woman in the red dress?
With our 3D Mask you can see things which are in Virtual Reality.
A stereoscopic image creates the 3D effect, the gyroscope sensors track your head movement. You hear a sound, look left and the beast appears! We are offering VR for 1/5 of the price of other VR devices by using hardware already available in your bag, your smartphone.
Proteus VR Labs Ltd, creating the unreal.
Freefly VR "Free your imagination."
Fitnect is a full customizable, powerful and easy to use augmented reality 3D fitting room platform. Our innovative technology allows shoppers to virtually try on various clothes and accessories, giving the chance to preview products without trying them on physically.The system is connected to a database of various 3D clothes and accessories hosted on our remote cloud servers. Users are able to search/select from this database using an intuitive gesture controlled natural user interface,picking items by gender or type and trying them on virtually. If they like their look, they can take a photo snapshot, and share the image using the built in social sharing tools. Our system features advanced technologies such as real time cloth physics, full body motion capture, cloud based remote management, and it can be also embedded to websites using our free web browser plugin.
Trusted by leading industry players (Dassault Aviation, Renault, Colas, EDF, Total, Peugeot, UbiFrance, etc.), Serious Factory is a developer of 3D software and digital application solutions for marketing and sales. It assists businesses in their marketing strategies for acquiring new customers, building customer loyalty, and training.
Its 3D software - 3D SpaceConfigurator™, 3D Product Configurator™, 3D Virtual Tradeshow™ - and digital solutions – serious games, advergames, and 3D film presentations - are used by decision-makers of large European and other international companies seeking virtual solutions to assist in increasing profit, operational efficiency, and cost-reduction. Application software is developed by Serious Factory to harness the creative potential of 3D with its realism, quality graphics, and fluidity of movement. It provides users, customers, and employees a unique immersive and interactive experience that allows them to see what will be the reality of tomorrow.
We sell a mobile augmented reality (AR) platform. It is built on our patented 6 degree-of-freedom tracking that combines inertial sensing with simultaneous localization and mapping (SLAM) on mobile devices. We are the only AR platform offering SLAM with a deep fusion of inertial sensors and computer vision. This gives us the unique capability to instantly place AR objects with accurate real-world scale, using no markers or other predefined objects. This works in software only.
We solve two major main points in AR: the need for markers and the lack of accurate scale. This reduces friction and increases utility of augmented reality, allowing visualization of virtual objects in a meaningful real-world context. For example, many potential customers we've talked to have been interested in measuring spaces or capturing floor plans in order to determine if furniture will fit in a room. Instead, our technology allows users to just see if it fits, and if it looks good.
A number of very exciting things are happening very rapidly in the world of Virtual Reality. I believe that we are on the verge of a revolution in the way we consume videogames. Next Year the first truly immersive commercial virtual reality device, the Oculus Rift, will launch. Every early adopter of this exciting new technology will need games that support it. We have the unique opportunity to be one of the very first to bring out a virtual reality game.
For 28+ years, GestureTek, a Virtual Reality Pioneer, has led the world, as the multi-inventor of video gesture control & 3D recognition technology in its myriad of forms (Kinect is based on this); Their systems (covered by 45+ patents) enable people to use hand & body gestures to control VR & dynamic computer content on any screen/digital signage/surface. GestureTek's average growth over 8 years was 30% per year. CEO/Co-Founder, V J Vincent, has purchased GestureTek back to have the company further grow & profit, from the gesture revolution it started, by focusing on transforming its robust, award winning products into turnkey, plug & play offering, to be sold through channels in the commercial markets in the 10's of thousands of units, & as software apps into the emerging gesture control consumer markets. After 7,000 system installs, & 100's of millions of licenses into consumer markets, GestureTek has enormous experience & success productizing & delivering state of the art products.
Greenlight VR collects and organizes the most comprehensive, accurate, and up-to-date dataset of people, companies and content in the Virtual Reality industry... and then builds intelligence products on top.
Entertainment, Education & Branding inside of Virtual Reality Dome. Experience IT - delivers an immersive, interactive 360° spontaneous gaming and theatrical experience with unlimited potential for storytelling and creative dramatization within a unique theatre environment where guests explore different worlds and challenges. Blending a positive, upbeat message into every interactive game, production and experience ensures that our guests feel inspired and successful.
Aemass is the platform for real life capture: Enable and socialize authentic 3D digital media.
Pepper is building standalone wearable smart computer. Our device let you search on internet of everything around you hand free, and display what ever you want to see on a transparent full view head-up display. Our device is standalone with wifi and lens, inputs include touch and gesture ring, voice control, facial recognition, and EEG brainwave. Pepper use machine learning methods to offer user valuable information from all environments.
Pepper let you to view information of people around you without exchange name card. Pepper help you search online and display any information about object around you instantly. Pepper let you play 3D game whenever you are and use you environment as a game ground. Pepper analyzes your brainwave to know your mood when you see different things or news. Pepper let you stream videos & share your environment on web or to virtual reality device.
Pepper is building a AR operating system, and target at everyone using mobile device.
Imaginary Computer, the world leader in AR Wearable Gaming has created Maelstrom, the first real application for see-through AR glasses. It allows for users to walk through virtual worlds without the use of AR Markers or complicated Computer Vision.
Maelstrom allows for Pre-visualization of any type of 3D Architecture before it's even constructed in real life. It also allows for space that has already been constructed to be overlaid with a new more exciting layer.
We just won NBC Universal Studios Orlando's Hackathon by using Maelstrom to power a Harry Potter experience where you can walk through the Catacombs of Hogwart's virtually.
Here is an interview I had with Robert Scoble on what Imaginary Computer is doing:
And here is where I won $10,000 at TechDisruptSF
At Rothenberg Ventures, we believe in founders and do everything we can to support them and their startups in their journey. We invest in the intersection of where we believe the world is going and what we'd like the world to be, manifested primarily through technology startups in blue oceans such as virtual reality, artificial intelligence, and big data. In a world where we're spending more and more time looking at screens, we at Rothenberg Ventures also believe in building relationships in person through luminary speaker sessions, small group dinners, demo days, and other events.
Current voice interfaces like Siri and Google Now fail too often because of noise and accents—and that’s for the languages they support in the first place. Customers are especially frustrated with command interfaces: faulty speech recognition is the #1 complaint of new car owners in the US.
Fluent.ai will change the game. Our technology skips speech-to-text recognition and instead translates speech directly into actions, so people can control their cars, homes and wearables reliably with voice. And through advanced machine learning, Fluent.ai learns the user’s commands—not the other way around.
BHiveLab is a team of creative technologists who solve business problems with next-generation technology. We fuse agile software development chops with strategy, creativity, user experience design and world-class partnerships. Founded as an innovation lab, we now help companies from start-ups to global brands develop inventive apps, custom web and hardware solutions, and maximize their big data.
Our four, primary services include:
Sometimes ideas need a little coaching to be able to get in the game. We've got the brand and business expertise to get your startup in it, plus the technology chops to help you scale it.
SCALABLE TECH TO REACH PEOPLE ON-THE-GO
People today are connected wherever they go. That's why the content experiences we create are approached "mobile first."
CONNECTING THE PHYSICAL & DIGITAL WORLDS
The traditional boundaries of thinking have been eliminated by mobile and social technology. The human experience is now connected. Augmented reality, Virtual reality and Internet of Things applications are now all very viable options.
PROTOTYPING AND PILOT PROGRAMS
If you're not already set up to run thoughtful test and learn experiments then you're already behind. Our digital strategy team can help you craft smart experiments with learning outcomes.
FOLLOW US on Twitter: www.twitter.com/bhivelab
LIKE US on Facebook: www.facebook.com/bhivelab
TVTog is the real blend of getting social while watching TV. As a standalone social media platform it works with the software of any Internet Enabled TV. It connects you with your friends, offers commenting on live programs and sharing the sentiments real-time while watching TV. It enables scheduling to watch programs together without the hassle of signing into social media networks since no social network offers the experience of watching and commenting on a live program. It is like watching TV together with your buddies without leaving home. TVTog is also bringing On-Screen shopping experience, Participation, Learning, Augmented and Virtual reality.
AvaCon, Inc. is a 501(c)(3) non-profit organization dedicated to promoting the growth, enhancement and development of the metaverse, virtual worlds, augmented reality and 3D immersive and virtual spaces.
We hold conventions and meetings to promote educational and scientific inquiry into these spaces, and to support organized fan activities, including performances, lectures, art, music, machinima, and much more.
Our primary goal is to connect and support the diverse communities and practitioners involved in co-creating and using virtual worlds, and to educate the public and our constituents about the emerging ecosystem of technologies broadly known as the metaverse.
The Metaverse is created by the convergence of virtually enhanced physical reality and physically persistent virtual space. Conceptually, it is a future iteration of the internet, made up of persistent, shared, 3D places linked into a perceived virtual universe.
Donate: http://avacon.org/blog/donate/ (US tax deductible)
The Vesuvius Group, LLC is an interactive studio specializing in developing online environments for community-building, whose mission it is to support institutions and companies that are engaging in projects that make a difference in their member communities and the larger world.
Our experience includes design and implementation of virtual simulation and educational spaces for entities such as Morpheus Media, BeliefNet, Ymere, Virtual Ability; institutions like the World Bank, California Academy of Sciences, San Francisco Exploratorium, Chicago Field Museum; and educational organizations like the University of Southern California, Georgia Tech, New York Department of Education, Ramapo School District, Global Kids, Kids Connect. This work often integrates virtual spaces with web 2.0 tools, social media web portals and streaming multimedia content.
* Interactive, Graphic and Web Design and Development
* Social Media and Web 2.0 Integration
* Audio / Video Broadcasting and Production
* Machinima Scriptwriting, Storyboarding, Filming and Editing
* Project Management
* 3D Architecture and Design
* Programming and Scripting
* Avatar Customization and Animations
* Event Planning and Hosting
We are dedicated to working on projects that enrich and empower online community and we look forward to the opportunity of working collaboratively with you on your next initiative.
Contact us: 702.425.3344 or email@example.com.
A handmade iPad Case inspired by the journals of your favorite artists.
inVR lets you upload 3d animation to the cloud and in minutes you can view and share it using Google Cardboard(+ios), Gear VR and DK2.
Esimple is a technological consultants for business companies. Develops 3D real time applications for web and mobile.
Our mission is to make immersive technology as purposeful as possible. In order to do this, we employ cost efficient systems in developing vital solutions.
We are developing a core tech + platform (software) for user locomotion in 3D virtual environments. Initial metrics have shown stereoscopic 3D and augmented reality to have profound effects upon consumer attitudes including a 64% increase in purchasing likelihood. Using projection display technology, we plan to develop 3D simulations including motion tracking support beyond Oculus Rift.
In addition, Semiautomatic Semiotics focus on digital signage solutions to bring consumers playing games at home back into various facilities using a wearable minimalist approach is unique. Our intelligent architecture will prove to be a substantial edge over the current download model that requires on-going content creation.
Momentus Software is a boutique Software Products and Services company that specializes in helping you craft your Mobile Story. Momentus has had tremendous success in developing Android, iOS and Blackberry applications for Tier-1 customers - Mikes Hard Lemonade, AAA and WholeFoods to name a few. But it's more than just writing or porting applications. We've written Promotions-engines based on Real-time Analytics, Prediction-engines for voting-based games and infrastructure for fast, secure and optimized data lookup.
Virtual Reality (VR) is coming to the Web, and Vizor is its home base.
For the explorer, Vizor is a simple, YouTube-like portal for navigating all the best WebVR experiences. For the creator, Vizor is an elegant, coding-free tool for making them.
ReinCloud's software technology uses virtual reality to more effectively engage content viewers. We won Best Overall at Apps World.
Unlike other approaches based on simple graphics and text overlays, our fully immersive, end-to-end approach delivers superior ratings and engagement for pennies on the dollar.
Early prototypes hit very high ratings targets and 1 million downloads in 20 person-days.
Our cost-effective viewer engagement platform grows revenue and profits for content providers and advertisers.
Our Virtual Dressing Room Platform allows shoppers to make better purchase decisions through virtual interaction. Our platform is optimized for use with 2D or 3D cameras, that allows shoppers to try on items in an 'augmented view' and share their looks socially. Our platform is available and optimized for multiple retail channels - web, kiosk/mobile and in-store retail.
Our web version turns a consumers webcam into a magic mirror as they shop online. Online shoppers can now try on items virtually before purchasing.
Our kiosk version is optimized for use with Kinect and features tablet integration. Our kiosk version is popular for events and out-of-home advertising use.
We have also just recently launched an in-store solution called Virtual Style Sense (VSS). VSS was recently debuted with Samsung and Nordstrom at the National Retail Federation's Big Show in New York. This version of our platform allows retailers to better track inventory interaction in-store.
ACI aims to become the leading global provider of virtual reality infantry training systems for the military and government sectors. ACI is well-positioned to benefit from the growing military demand for virtual reality simulation training. With the increased attention on military spending the government is proactively seeking new ways to save costs in infantry training as well as improve training and save lives. ACI currently has 15 employees and has generated $5 million in sales since 2006.
We are a team of talented CGI artists and visualisers. With years of experience ranging from architectural, exhibition, interior design and marketing skills together we form White Crow Studios. Virtual and Augmented Reality has never been more accessible showcase your marketing.
Specialising in Architectural, Interior Design and Product CGI including Animation, 3D Floorplans, 360 Panoramas and Illustration all helps with planning applications, room sets, marketing, web, hoardings, moodboards and more...our Portfolios apply to Commercial, Residential, Interiors, Furniture, Luxury, Kitchen, Bathrooms and is not exhaustive.
Service worth crowing about? We're proud to be able shout about our good service, high quality, organised and dedicated team so see for yourself at the Whitecrow Studios website.
We offer a Benchmark on any recent project to prove cost and quality, so please call 01543 258357 or email your request to firstname.lastname@example.org - we'll be sure to look after you!
FaceLogique delivers virtual shopping technology for consumers to try-on facial accessories on mobile devices, web browsers and in-store kiosks. This technology is integrated with social media platforms (e.g., Facebook) to allow users to share their shopping experience with their friends.
GameSkunk is an olfactory feedback system that will emit a scent based on game play. It can be used in the video game market, serious game market for treatment of brain disorders and Post Traumatic Stress Disorder, virtual reality training, simulators, and the slot machine gaming market. The customers are clinicians, military training companies, and the consumer gamer. Scent is emotional and contributes to immersive game play, hence the use in the clinical market.
Metaverse Makeovers - developers of Augmented Reality (AR) social apps, appcessories, and connected immersive mobile experiences.
We let you use AR as a digital cosmetic to augment yourself. AR that you can wear. AR as an expressive interactive make-up that can be shared in real-time to social networks to build creative participatory communities.
Our first product is Metaverse Nails: 3D animations *POP* from our physical stick-on nails when viewed through our companion social mobile apps.
A mirror world where users can meet and interact: you can send your avatar anywhere on the planet and meet other people.
Users can form groups and crowds of any size. Some day soon a 24/7 Woodstock size event will ignite in DiveReal.
DiveReal integrates imagery and 3D data from Google StreetView and will include Microsoft StreetSide, Here.com, Baidu TotalView and likes.
Users contribute with their own imagery and data from sensors. The mirror world increases its coverage and precision with the ever growing number of sensors embedded in drones, robots, smartphones, AR glasses, driverless cars...
When augmented reality devices will hit the market, users' avatars and virtual designs will be blended with the real world.
We are building what will be the first *killer apps* for the rapidly emerging mass medium of virtual reality. Along the way, we are also building out a set of tools for developers, including a native monetization platform, which we originally developed for mobile gaming and then recently adapted to virtual reality (producing jaw-dropping impact, as hinted by the still images above). The off-the-charts reactions to that product adaptation led to our passionate pivot into virtual reality, the next mass media platform.
We are developing 3-D visualization and simulation technologies to drive the growth of the online apparel industry. We have the best-in-class solutions for the online apparel industry's biggest problems including a 3D Virtual Fitting Room, robust Sizing/Fit Recommendation engine, Digital Garment technologies and a High-Fidelity, Physically-Accurate Cloth Simulation system. We bring together research expertise in computational geometry, virtual reality, physical simulation and parallel computing.
Cymplifi is a curated fashion website and Augmented Reality Mobile app . Users can use its Augmented Reality / Virtual Reality features and see how the new outfit might look on them. The app personalizes user favorite brands wherever they go with its geo-fencing capability. The current version focuses on personalized Fashion Trends / Socially Inspired Curated Content & Deals combined with its Augmented Reality / Facial Recognition / Virtual Reality 2D / Geo Fencing features. Company is also embarking on an ambitious 3D product to digitize the virtual fit technology on Mobile with various body forms in a rapidly evolving $60B Apparel e-commerce market.The consumer version is free for users and the enterprise version is a licensed technology play for brands.
The first version of this app is now available for iPads & iPhones in Appstore and the Android, Web versions will be launched in couple of months. Go Wear, Share, Simulate and Buy the apparel brand of your choice on the go!!!
Virtually Live democratizes the world. Through our platform, fans can virtually attend, and experience, live sports games and events from anywhere in the world.
Virtually Live is a revolutionary, immersive technology which sits between attending a live game or event and watching it on TV. Our patented media system and method takes 3D real time positional tracking data and transposes it into a virtual venue, enabling fans to pick any viewing position and to watch the game or event live, in 3D, whilst interacting with fellow fans.
Whilst the most immersive way to experience Virtually Live is by using a headset, fans can also use Virtually Live on tablets, smartphones and desktops - we cater for casual, often "second screening" fans.
Virtually Live has a strategic partnership with STATS, and has offices in San Francisco, London, Switzerland and Spain.
Twindom is creating the world’s largest repository of 3D human models using our 3D scanning and 3D modeling technology. When you get scanned, you join the Twindom.
Our first product, 3D printed “Twins,” (pictured above) lets you celebrate the things you love most in your life: your family, your pets ... yourself. Much like a cherished photograph, but tangible.
These digital twins are more than just good for memory capture. Every 3D model that joins the Twindom holds a mountain of data about the customer’s physical characteristic and traits. With them we have the linchpin in delivering:
- Personalized Products (Twins, fitted products, etc.) - $10B
- Online Fitting Solutions (Recommending clothing brands by taking your physical dimensions) - $9B
- Medical Solutions (Animate for physiotherapy to show them how to properly stretch and exercise) - $3B+
- Social Virtual Reality (As revolutionary as the phone, and what Facebook/Occulus believes will be the core of VR) - $10B+
Littlstar is the first network and community for VR cinema and 360 degree panoramic content. Littlstar works across panoramic camera systems, and content can be played back on various head mounted displays (Oculus, Gear VR, Zeiss, DODOcase), web, mobile web, Littlstar mobile apps, and the Littlstar desktop app. Littlstar solves distribution challenges for immersive content producers by unifying the experience across all display devices, while also giving access to the largest number of consumers who may not have a VR device but want to consume 360 degree content. Littlstar has over half of the world's top producers of 360 content with accounts and has brands like Mercedes F1, DKNY, G.H. Mumm, Microsoft XBox, Ducati, and Ferrari represented through agencies or directly. Littlstar also has a developer API with apps already being built on our platform. We are building a new stack from the ground up to support VR and immersive content exclusively.
The Virtuix Omni™ is the first ever virtual reality platform for moving freely and naturally in virtual worlds, compatible with the Oculus Rift, Samsung Gear VR, and any other future head mounted displays.
The Omni is a patent-pending omni-directional treadmill that solves the 20-year old problem of locomotion: how do you physically walk around in the virtual world while being confined within the limited space of your room? The Omni is the first and only omni-directional treadmill that is affordable, compact, and enables the user to walk, run, and jump naturally in 360 degrees. More than 4,000 units have been sold to date.
Virtuix successfully raised $1.1 million on Kickstarter for the Omni in June 2013 and has raised $7MM to date from investors including Mark Cuban, WTI, Scout Ventures, Scentan Ventures, Tekton Ventures, Maveron, StartCaps, 2020 Ventures, among others.
The main product of eelusion is eevoo, a geo-social mobile game that allows the player to claim squares of our world on a virtual map index. eevoo can be thought of as a blend of foursquare and Sim City, but differing in its gameplay genre, user experience and high-end 3D. Players can hold and develop squares, build houses in real places of the world
and develop them through the ages, all while competing with other players. The augmented reality feature is the highlight, allowing users to visualize the world they built cooperatively through the unique lens of their camera. In short, eevoo is aiming to make the world an interconnected playground.
More info on www.playeevoo.com
To broaden the universe of eevoo and its visual appeal, a cosmos of mini-games (like eevoo JUMP) has been developed, thereby connecting more players to the universe of eevoo and bolstering clever cross-promoting platforms.
We create experiences. We might call it films, or videogames, or educational pills or music videos, but it's neither of those and all of them at the same time.
Future Lighthouse is a studio that will produce content for Virtual Reality, where a new language needs to be created.
Terence Mckenna used to say that humanity evolves as fast as it's language does. We believe we are contemplating the born of a new technology that can create a new language for humans and lead to the next phase of humanity through different ideas, interactions and the creation of new worlds that, eventually, will become so real that there won't be a difference between them and what we now call reality.
It might mean the next evolutionary step.
We want to create content, investigate new narratives, new languages. Create experiences that lead to empathy, to understanding new realities, to induce joy, and fear and courage and all the other emotions present in human beings.
LearnPeaks is developing a product to help parents educate their children with fun thanks to combining tangible toys (blocks, box of bricks, figures) with computer vision technologies.
A child plays with toys on LearnPeaks table or in front of tablet's camera. Software recognizes toys, their position and produces images and sounds to help the child.
1) How to educate child with fun
2) Children needs physical, tangible objects for development, not only virtual games
Game is great teaching method. Technology is always evolving and changing how we play. Computer games, tablet games, IPad games.
Still physical toys are important for children development. Toys, blocks, building kits develop kid’s imagination and creativity. As parents, we buy toys to learn our children with fun.
SubPac is the key to immersive experiences and will forever change the way people interact with sound.
Using proprietary hardware and software technology, SubPac offers a growing line of tactile audio devices ranging from a seat-back unit (S series) to mobile/wearable versions (M series) that allow users to be physically immersed in sound anywhere, anytime.
Standing at the confluence of existing media, technology and cultural trends such as virtual reality (VR), EDM, gaming and wearable tech, SubPac represents the logical progression of sound - true physical immersion.
myHINT™ is an engagement tool that increases employee participation rates within work-site benefits. To begin, each employee's health is analyzed to determine the biggest dangers to their well-being. Agents and brokers can then leverage the employees' new awareness of their health risks to educate them on their financial exposure, and show how work-site products can help protect them and their families. The next step occurs when virtual health coaches deploy physician recommendations that help prevent those dangers from becoming a reality.
Throughout this process, myHINT™ consistently communicates with individuals about the importance of protecting themselves and their families. This continuous engagement helps to drive renewals, provides a medium through which additional benefits can be offered, and helps retain clients. Additionally, myHINT™ is available to all employees regardless of which choose to purchase work-site benefits; allowing agents greater access within every client.
MollieVR was created to enhance the viewers experience, revolutionize the entertainment industry, and provide top quality virtual and augmented reality content for the world to enjoy.
Netroom 3D products are designed to maximize our daily routine. Optimizing our education, business, work, and spare time in a three-dimensional virtual reality, parallel to existing real mirror mode.
Netroom 3D is helpful in shortening the digitalized gap between real and virtual world. By providing the platform, tools, and means for us to be able to digitize our environments; the interiors of classrooms, offices, meeting rooms, work space, and more. Similarly, you may also scan yourself as an avatar, video avatar, or your choice of presence to your liking. This can be scanned photographing yourself. Live objects can also be scanned with which you can interact almost like in real life. With Netroom 3D you can even scan objects and everyday items such as, furniture, artifacts, and tools. Helping everyone live within a virtual reality and do daily activities such as education, labor, and entertainment, virtually and simultaneously saving you space, time, money and effort.
OGO Interactive is an internet company based out of Calle Laguna del Marquesado Nª 19, Nave 16 Edificio Adriana 1ª Planta, Polígono Industrial La Resina (Villaverde), Madrid, Community of Madrid, Spain.
WorldViz makes the Visual Studio of Virtual Reality: VIZARD is a comprehensive collection of tools & services for creating immersive VR apps:
VIZARD is used today by thousands of clients including NASA, Boeing, Lockheed Martin, Siemens, Toyota, Nissan, Disney, NIH National Institutes of Health, Stanford University, and MIT.
VIZARD is a comprehensive collection of tools and services to help users create a wide variety of apps for immersive Virtual Reality. Vizard is a Virtual Reality render engine that lets you create telepresence by connecting Virtual Reality hardware such as Oculus Rift and any other 3D display, motion sensors, haptic interfaces, 3D sound, and more.
A VR platform that pushes from being just a personal experience to a better social experience.
This platform would open a wide range of possibilities for developers to monetise their applications.
Imagine if TV was more than just flashing pictures on a flat screen. Imagine if you could help Iron Man save the city, poke the Pillsbury Doughboy, or vote for the new flavor of Dorritos in real time. Now, imagine if you could do all of this from the comfort of your couch without needing to buy any fancy new equipment.
Augo transforms regular TV programming into an engaging and interactive experience through the magic of augmented reality. While watching TV, launch the app and point it at your screen. Augo recognizes what you are watching and loads a custom augmented reality experience based on that content. If you are watching Ninja Turtles, Augo can make the bad guys leap off the screen for you to fight. If you are watching a political debate, Augo will let you throw virtual tomatoes at the screen to share your opinions.
Say goodbye to boring television and say hello to the future of interactive TV.
IRYSTEC revolutionizes the visual experience of DISPLAYS using its unique perceptual methods. In IRYS, we build ambient intelligent, perceptual software products customizable for every individual. We optimize your screens for the night and bright vision (i.e. Portable Smart Devices, Automotive Displays, Virtual Reality and Augmented Reality). Using IRYSTEC, you can personalize your displays to achieve the best possible visual experience as well as 20% of power saving. Our talented team of scientists and engineers along with our excellent advisory board in Computer Vision, Physics and Human Visual System (HVS) provide the natural visual experience of the future. We make your displays look the best to you.
IRYSTEC is a startup company, incubated at TandemLaunch Inc.
Rede Domus is an integrated web platform to manage and simplify all aspects of a condominium.
An unexplored market: Brazil has over 416.000 condos where 60 million people lives (30% of the population and growing). Currently, under 2% of the condos work with any type of management system. The worldwide reality isn't much different.
Rede Domus was created to explore this opportunity by:
- Plan, monitor and control day to day activities such as: accounting, personnel, visitor control, common areas reservation, maintenance (preventive and reactive), amongst others must haves.
- One stop shop to drastically reduce the guesswork of searching for suppliers or contractors via service, quotations and user to user or condo to condo recommendation.
- Providing an online, anytime, anywhere platform that connects management, tenants and suppliers. Via Cisco WebEx Rede Domus provides the virtual connectivity to interact amongst others, to the condominium's meetings.
Condo living made easier.
The Glyph is the next generation of personal, portable mediawear. Taking advantage of Avegant's patented display technology, the Glyph uses 2M micromirrors to project ultravivd, low latency images directly into your eye. Wear it up in audio mode or down in video mode and stream content from any HDMI-enabled device.
Bellio is a Social Platform that organize provide and services for brands and their customers.
it make online payments as easy as real life, and real life product information as specific as online.
Chimera Labs is a virtual reality tech company.
Our first product is Virtual Tourism, wherein we are creating fully immersive experiences of visiting famous monuments, museums and places of interest. These tours will also feature audio components. We are currently in the process of producing VR tour for the first monument.
Initially, we are creating virtual experiences of visiting famous Indian monuments for couple of reasons: (1) Tourism of Indian monuments is fairly popular throughout the world (2) Our location in India makes it logistically easier for now.
For every tourist visiting a famous place/monument, there are N people in the world who can't make the trip due to costs, time, lack of accessibility etc.
We want to cater to the demand of travel enthusiasts who can't visit a certain place by providing an experience of visiting in virtual reality. Our customer base isn't geography centric and we intend to create VR experiences for all major global tourist destinations.
@aiworker- is a highly personalized software solution, which allows user to interfere with any android OS device (for now) via EEG-based sensor(such as Neurosky) using own brainwaves. We have already developed full-scale application launcher, which can be used to control music player, camera and image gallery, browsing file system or playing games. Using your mind. It has multiple graphic representations and is highly customizable for needs of every user. It also has high security rank, since it adapts to every user’s style and EEG-patterns. No one except you could use it. It best fits to augmented reality devices, like GoogleGlass, but can also be used to control regular android smartphone. The feedback is also customizable - it could be visual, audio, haptic, or indirect cortical stimulation. We have developed (in cooperation with mindchack.me) virtual simulators of our concept: Android OS games Save Opportunity, Voice of Spirit, which can be found on google.play.
Our highly realistic virtual reality video content makes you feel like you are part of the film. The story unfolds all around you, and you decide where to look.
Experience what it’s like to be on stage in front of thousands of excited fans, skydive without leaving the comfort of your house, or view the Mona Lisa together with the curator of the Louvre. We film it, you experience it!
At Purple Pill VR we have developed a 360 3D camera system and a unique post-production workflow to produce high quality cinematic VR content for headsets like the Oculus Rift and Samsung Gear VR.
CONSTRUKTS is a game platform of smart blocks that can be connected together in a large variety of structures. As the physical constructions are built a 3D model is rendered on a computer, tablet, or smartphone. That 3D model is the digital clay we use to build cloud-based learning games that integrate physical puzzles with the smarts devices.
CONSTRUKTS supports the process of neuroplasticity for clients in cognitive rehabilitation, students in the classroom, and baby boomers wanting to improve their brain health.
CONSTRUKTS is the disruptive technology that improves clinician's analysis of client progress with real-time quantitative data about the client's process.
CONSTRUKTS is a game platform that combines the joy of physical puzzles with the power of algorithms for brain health games.
CONSTRUKTS contributes to the rich lineage of hands-on learning methods with just-in-time scaffolds that help students achieve their learning goals.
IntuGine Technologies presents you Nimble, a tiny and flexible ring shaped device designed to magically transform 15 ft in front of the computer into a highly accurate interactive space (sub-mm accuracy within 1 m and sub-cm within 5 m).
Just plug in our USB sensor in the computer, get the nimble in your finger and leave the rest on our software. The product comes with three nimble rings, a USB sensor and a software
Our software uses the sensor to calculate the position of nimble. Our smart and intelligent algorithms can locate, track and follow many nimbles simultaneously.
Our team has developed our own User Interface above windows. So you can touch things, rotate wheels, pull threads and dashboards from above, swap and flick to play with a lively, responsive UI layer floating above your OS.It is an amazing product for gaming and giving presentations too.
Seene allows the world to instantly capture photorealistic 3D content and apply it within virtual experiences.
We've developed the first scalable mainstream approach for people to capture and apply photorealistic 3D within virtual experiences (gaming, social, retail, VR). This means you can capture 3D scenes that others will be able to experience at 1-to-1 scale, and you can import your real identity into games and virtual worlds.
Seene has had more than 2 million downloads, and we've signed a gaming deal with Electronic Arts that will see a new vertical of users adopting the technology in the coming years.
In 2015 we'll be opening up our platform for any company to be able to accept and apply user generated 3D data within their own products and experiences.
At Mantaray AR, we create educational software that uses Augmented Reality as an immersion tool. Augmented Reality is overlapping 2D and 3D virtual images on a images and video of the real world. In our case, we Augmented Reality (AR) by overlaying 3D models and graphics on top of a live video stream from our users' mobile phones.
We have three major products at Mantaray AR.
Mantaray AR: Unlimited lets you create Augmented Reality experiences for classroom use. No programming necessary. It's as simple as making a Powerpoint presentation.
Our "Study Session" apps teach you one subject using Augmented Reality. The apps are free and help with learning and retention.
Our "Paugme" app teaches empathy to those with Autism. The app will be competitively prices and will offer online services to parents so that they can use the product to its fullest potential.
GesturesIO is a software that allows millions of developers to program easily gesture-based apps.
GesturesIO addresses transversal markets of several billions (advertising, home automation, robotics, virtual reality etc.),
Private beta of our software has very good feedback from experimented users !
Time to market is the right one : in 2013&2014, Google, Apple, INTEL, Microsoft and HighLand Capital take clear position on the market.
Neurogaming Finland Ltd. brings together neuroscience, clinical medicine and gaming talents. We design and produce therapeutic, scientifically proven, engaging and fun games that are developed for preventive, diagnostic and therapeutic use for brain disorders. They can also be used by people interested in improving their cognitive, psychological and physical well being. We focus on neurodegenerative diseases, mood disorders, neuropathic pain, post-stroke rehabilitation, addiction, anxiety, phobias and neurodevelopmental disorders.
We provide the most complete, effective, and fun way for people to work or play together when they are not in the same physical space.
AltspaceVR (formerly Qualia3D) is building a social platform for virtual reality. Our users meet in virtual spaces to create shared experiences around anything on the internet. Guided by user-centered design, our software and hardware integration combine to create a range of wonderful, inspiring environments and a natural social interaction experience.
AltspaceVR is based in Redwood City, Ca., Investors include Dolby Family Ventures, Formation 8, Google Ventures, Lux Capital, Foundation Capital, Rothenberg Ventures, SV Angel, Haystack Fund, Tencent, Raine Ventures, Promus Ventures, Startcaps, Maven Ventures, and Western Technology Investment.
If you are interested in taking the web to the next level, we would be thrilled to show you what we've been building.
ionth is the global incubator for the startup community.
Created by and for entrepreneurs. Optimistic values. Diverse project approach. Active in mentoring.
Not sure where to create your startup? Go virtual with ionth.
Utilizing a super lean methodology to prototype better, the ionth team helps other startups hit the ground running with our FastBuild micro incubation and allows entrepreneurs to collaborate in real-time. Founded in Sydney, this agile factory has an innovative service product portfolio. ionth is able to support today’s initiatives by empowering small and medium sized enterprise and the bootstrapping global business to lead. Conscious capitalism is at the heart of what we do. Take a look at what’s been built, if there’s a space that you think ionth should be involved in, reach out.
We teach what you can’t get in business school.
On and offline content, for the brightest minds around the world.
Welcome to ionth – from ideation to reality.
Ubica develops breakthrough 3D motion tracking solutions. We're revolutionizing the way computers view and understand live motion events in order to power a new generation of spatially intelligent applications.
We believe in an augmented future.
To learn more:
Simulated Electromagnetic Engineering Environment, a Maxwell-equation-based EDA and DFM software
We provide a unique 3D capture technology that converts multiple 2D videos into dynamic 3D models (or 3D Holograms) in real-time for 3D content markets (e.g. game, 3D animation, 3D printing, virtual reality, augmented reality)
DoubleMe not only captures still subjects (e.g. furnitures), but we mainly focus on continuously moving subjects such as humans and animals. Our codec converts them into fully animated 3D models including volumetric mesh, animation, and texture (e.g. skin, clothing, facial expression).
In short, when I push you inside the capture studio, HoloPortal, your virtual bodies pop up on the screen instantly. Then, your digitized bodies (or Holograms) are ready to be used in VR/AR, games, animations and even on 3D printers.
DoubleMe disrupts the 3D content industry by totally automating 3D content generation processes.
Metagoo is a visual tagging platform that crowdsources the tagging of objects, ultimately making any everyday objects identifiable and searchable. It’s a “Google Image Search” for real life objects.
Camera view of an object with your phones or wearables, and have it identified (i.e. pricing, videos, web pages, etc.), or tag it yourself for others. For the first time in visual search, Metagoo allows anyone to tag and upload their own contents on objects in real-time, making everyday objects, Internet of Things, hence “Pin the Internet on Things.”
Most importantly, Metagoo provides developer API and SDK so that their apps can perform semantic object recognition in variety of purposes (i.e. retail, commerce, marketing, gaming, education, gaming, or more)
See how we pin the Internet on things http://youtu.be/dCnxGGRpYGc
ZAIGA creates virtual robots!
ZAIGA Virtual Robot Launcher replaces your lifeless button home screen with a robot assistant! Depending on the time of day and activity, a robot will be there to help!
Built by you, powered by ZAIGA! Together we will create virtual robots that improve our daily lives.
ZAIGA enables anyone to build, distribute and run their own virtual robots using our API's, SDK's or simple GUI.
These robots will become programmable living interfaces. Improving and entertaining the way we interact with technology.
It all starts with a little robot called D-BOT http://www.d-bot-alarm.com
-/ Education (Training&Reseaches)
-/ Web application creation
-/ Software development
-/ Video games+VR (virtual reality) development
-/ Embedded systems+devices ...
Example : E-learning software + real world Training Centers
The company is 70% revenue generation focus and 30% research production focus .
More Information available , in the "Additionnal INFO" box below .
[STATION] 360 3D consumer camera systems will allow users to record and re-live moments of their lives in fully immersive, crystal clear HD. Station’s patented camera design and turnkey software system brings the sophisticated technology used by Hollywood 3D VFX maestros and places it into the hands of the everyday consumer.
[STATION]’s patents, software algorithms and world leading team of engineers are poised to answer the demand for turn-key products and software in the coming explosive world of VR. The superior IP stands to make it a category leader for both consumer and professional level, broadcast grade 360 degree, 3D image acquisition, processing, and delivery of “live action” content.
[STATION] has a simple mission. To make “live-action” 3D stereo immersive content a reality for everyone. Station’s plan is to use its patented technology to create and license the industry leading capture, processing and distribution applications for live-action immersive content.
Virtual Reality Technology + Proven Neuroscience = HeadRehab Concussion Management for Athletics
The billion dollar question of concussion in sports needs an answer. HeadRehab brings new technology and the best in neuroscience as a solution.
The HeadRehab Brain Performance and Concussion Management technology combines the latest virtual reality hardware and software to produce a portable system that delivers objective, scientific-grade information on a person’s brain function. HeadRehab’s validated 3D software captures accurate data on brain performance in less than 15 minutes to help physicians, researchers, and athletic trainers understand how well a person’s brain is functioning before and after a head-injury.
Results from the HeadRehab system identify and quantify functional deficits in brain performance.
HeadRehab technology is used at the collegiate and youth sports levels to evaluate athletes for concussion and track recovery of brain health for Return-To-Play decisions.
Ether Drift creates augmented reality designer toys that exist as both a physical figure and a digitally animated character. Customers who buy an Ether Drift figure unlock the digital version of the character in games and apps.
This allows game players to own a physical representation of virtual goods, monetizing the obsessive collecting nature of core game fans.
To do this, we've developed an efficient production process for creating digital sculpts that can be physically manufactured and turned into animated game characters.
We are building an end-to-end solution and mobile application for spherical (360˚) video. Unlike panoramic still images, spherical video bridges the gap between virtual reality and video. Our process consists of filming content with a special multi-cam rig, which can see in every direction, stitching the footage together, and then uploading the finished video to backend hosting service. The video is then viewable on our 360˚ mobile app and eventually the Oculus Rift, which utilize gyroscope technology and allow users to look up, down, and all around a scene. We are also working on proprietary facets of this technology that will further our ability to impact other markets, such as virtual shopping.
[While other players in the space focus on the pillars of camera hardware and editing software, we are creating the "YouTube" or end-user platform for viewership. We’ll also facilitate studios, advertising agencies, and eventually everyone with the technology to shoot spherical content.]
Replica is helping computers see our world. We're focused on computer vision for the sake of robotics, virtual reality, and being able to bridge the real world with the digital one we all live in. With Rendor, we're putting a 3D scanner in your pocket. It's our first product and is the first step towards this reality. Around 2 billion smartphones in use today have a single lens camera and that's where we're starting. We can apply the Rendor engine to single lens cameras, RGB-D, stereoscopic cameras, and anything in between. The hardest to do is monocular, but since it's the most common, it's where we decided to start. We're giving all smartphones access to this technology by using cloud computing paired with native applications. Currently in beta testing with both iOS and Android, we're constantly testing and iterating on what we've made so far while working with partners to put this technology into niche uses.
KOYBU helps Small & Medium Entreprises owners to empower their internet presence and to show their installations with virtual tours (way beyond Google Street View).
- Tourism-related companies who want to offer vacational deals and want to show their installations via virtual tours, google glasses or smart TVs
IMERSO AS is an IT startup based in Oslo creating new Virtual Reality technology.
Our concept is based on the idea of a portable Holodeck: IMERSO is a location-based VR headset that turns any real space into a virtual environment where users can move naturally.
We are growing fast and are seeking for the best minds to help us bring our vision to life.
Virtual reality training and learning solutions.
Our distributed simulation engine is a radical re-imagining of the fundamental technologies employed by online games and virtual reality applications. Inspired by the same decentralized design philosophy of the web, we built a new kind of collaborative real-time computing platform to power a vast web of interconnected virtual worlds.
Runes: the forgotten path is a FANTASY RPG videogame with 3 innovation keys:
1 original gameplay never seen before: cast spells with movement, control the arms gesture of your character.
2 support classic gamepad but also new special game controllers: move your real arms to control your charachter arms
3 specifically designed for virtual reality, Oculus rift and the upcoming HTC Vive.
The game can be played old school with just a gamepad for customers of both market (classic gaming and new virtual reality fans)
RealVR is making VR a reality for everyone. Your 'virtual' reality experience will be indistinguishable from 'real' reality. It will be so real that you will not know if you are in a virtual world…or not.
RealVR will replace your TV and computer screens. To make it a reality we will develop VRglasses with EEG controls, 360 degree cameras for creating VRmovies, and the open software platform. VRmovies will put you inside them so you can become the movie star. Immersive VRmovies are a stepping stone to future possibilities.
Netstars will be the open VR platform. You will be able to access everything on Netstars including VRmovies, VRgames, VRapps, and mind blowing new VRexperiences. You will be able to surf the net virtually. Websites will transition into VRapps to be experiened in 3D. Netstars and RealVR will revolutionize how you are entertained, educated, work, communicate, and perceive your world. RealVR will improve reality for everyone. The possibilities are virtually infinite.
Team of Dreamers, Makers, Artists, Thinkers, and Gamers. Focus: Engaging games. Immersive tech. Unparalleled presence.
Nathan Burba and James Iliff launched Project Holodeck as an interdisciplinary effort at the University of Southern California’s Games program. From Project Holodeck they founded Survios, and continue to focus on virtual reality gaming and immersive technology.
Survios Website: http://www.survios.com
Read more about Project Holodeck: http://www.projectholodeck.com
Follow us on Twitter @Survios: http://www.twitter.com/Survios
Find us on Facebook: https://www.facebook.com/surviosvr
Online shopping today is becoming increasingly more popular, however, there are limitations that can only be overcome by new technologies. Limited screen space makes browsing an online store slow and often tedious. Searching for products is limited to conflicting product taxonomies and keyword searches. Interacting meaningfully with products is not possible online and it lacks the fun of social interaction, such as shopping with friends or relatives . Also interaction with a sales assistant is often limited to a simple chat box.
At Virtualnaut we will use the latest technologies to provide complete software solutions for online retailers which makes the shopping experience more convenient and engaging for consumers. We focus on more efficient and humanising ways of displaying information online, thereby making shopping a faster and more intuitive experience. Our first game-changer is moving from 2D to 3D online stores which convey a sense of presence.
Humans gauge physical space in relation to the self in three dimensions. However, the only information available online when inspecting a property is passive 2D content; B&W blueprints, photos & video. These forms of media fail to accurately depict what a home, office or venue is physically like and as a consequence, homebuyers heavily rely on time consuming physical inspections.
Scann3d create highly detailed and realistic 3D models of interior spaces, allowing users to gain an accurate and immersive impression of what any interior space is truly like.
This will help agents provide a superior service when selling property and will help buyers refine which properties they would like to physically inspect.
Primarily, our customers are real estate agents who pass the cost on to homeowners as a marketing expense when selling their property. Secondly, we provide these services to venues and businesses that wish to promote their space or take measurements using our software tools.
ContextSurgery offers a specific selection of available visualizations and reality augmentations which suit the medical professional's needs best. From critical information such as patient vital signs, pertinent drug dosage, test results, and intra-operative imaging to patient record & case history data from the EHR/EMR, all of this vital information is pushed to Google Glass at the right time and in the right place as un-intrusively as possible. We provide advanced context-aware technology for the forward leaning surgeon.
We provide a cloud service for web-based virtual reality environments which help companies communicate and sell their products and services more effectively. These new 3D environments can be embedded into websites without requiring any plugin installation. Our technology also enables real-time virtual meetings with customers that show interest on a product.
8i is pioneering a new way of recording & experiencing content using the Oculus Rift virtual reality. We call this new medium Holographic Virtual Reality.
AR-Pinboard is an Augmented Reality (AR) Virtual Pinboard that can be pinned anywhere you want in the real world, even in mid-air! Users can see, and interact with, AR-Pinboards using smartphones, tablets and smartglasses (such as Google Glass and others). The Virtual Pinboards can also be shared with your social media contacts for collaborative use, making it a unique and new form of social media platform.
Once you pin a virtual pinboard somewhere (with just an aim, tap, and go actions), the pinboard remains fixed to that place (saving its position and orientation) and you can start inserting and organizing items within the pinboard, such as photos, videos, text notes, contents from the web, etc. The virtual pinboard doubles as a virtual web browser too enabling users to just browse the web or easily copy contents from the web into the virtual pinboards.
A stereoscopic camera, capturing the world the way the human eye sees it - with true depth, and 180º field of vision - combined with an online universe for sharing experiences and exploring life through immersive VR videos.
When viewed within a Virtual Reality headset like the Oculus Rift, the image surrounds you and creates for the first time, complete immersion.
Virtual View Productions is an immersive entertainment company that will create filmed series and gaming content for Virtual Reality platforms such as Oculus Rift, Gear VR, HTC Vive and Sony's Project Morpheus. We will also develop content for AR platforms like Magic Leap and Microsoft HoloLens.
Within our content we will utilise a unique piece of software called V.R.A.D that will enable brands to be embedded into the VR content and market their products in a unique and immersive way and being integrated into the consumers social media networks allowing specific ad targeting and ad/offer sharing from within the VR experience.
The V.R.A.D software will also allow consumer to purchase products from within the VR content using one-click purchasing and without having to leave their VR experience.
Whenever a surgery or treatment is on the horizon, many patients start feeling anxious and uneasy well in advance. Even thinking of it already is enough to invoke nervousness and unease.
HappyMed helps patients to relax before, during, and after treatments, and thus helps them stay anxiety-free. Patients receive virtual-reality video glasses, through which they can watch videos or discover virtual worlds. This helps them relax, get distracted, and perceive the treatment or wake-up time to be much shorter.
There is a wide range of licensed media content immediately available, relaxation videos, documentaries, feature films, concerts and interactive games. With a push of a button, the device is ready to use and intuitive. The infrastructure of the doctor does not need to be extended for use. HappyMed works completely autonomously and is mobile.
Vivid Vision is a virtual reality system which can assess and improve lazy eye and it's symptoms. People with lazy eye are often not able to use one of their eyes, resulting in a loss of depth perception and 3D vision. By using Vivid Vision at an optometry clinic someone with lazy eye can track their progress as they improve their vision.
OCVR is the nexus point for everything virtual reality and augmented reality. We make various commercial applications, games, and other technology for VR.
Along with our development team we throw Meetups, Hack-a-thons, and Game Jams to engage the community to what the future holds for virtual reality experiences.
Our development team is currently under the Fast Start Studio incubator and in the backyard of the Oculus headquarters of Irvine, California.
Real estate is all about relationships.
More partnerships means more deals.
Finding the perfect property takes an average of 3 months and 10 visits. But if you want to close faster, you want to have as many prospects as possible and provide them the best sales experience.
To succeed in the market today, you need to stand out from the crowd.
Innovation is not a luxury, it’s a necessity.
GetReal is more than just real estate listings.
We are a professional network for real estate agents.
We connect you to thousands of agents that will help you finding the perfect deal.
Our marketing technologies will amaze your customers and save you and your clients a lot of time.
Get Real. Because real estate listings needs a revolution.
We put you inside pictures.
Cross platform support. No VR headset required, but it really helps! ;)
Kairos is a new type of game controller that combines the best of existing control systems to create a perfect controller for virtual reality and improve controls in any game, on any platform.
Epic Studios is a company specializing in immersive, augmented, virtual reality gaming series with innovative devices in technology for multi-platforms and social gaming experiences, including using bluetooth technology and syncing devices such as smart watches, Oculus, Google Glasses, motion gloves and rings.
Good Game Café will offer Virtual Reality gaming, PC gaming, weekly social events, and food & drink!
Company Goals and Objectives: To establish a viable and successful place for people to socialize and play the latest games. The store will grow in volume of equipment, and use the latest technology people can’t get at home.
-Location: Boston, MA. 40% of population are college students!
-PC Gaming: 25-35+ stations that will be specified for online gaming of the newest games.
-Virtual Reality: 6-10+ stations that will use OMNI (http://www.virtuix.com/) and Oculus Rift (http://www.oculusvr.com/) technology.
-Pre-packaged snacks and drinks
-Weekly Events and Tournaments
-Will be a "per hour" payment method.
Indoor fitness is deadly boring. You do the same exercises, in the same place, with no engagement. So the motivation goes to zero.
At Widerun our goal is to let you work it out wherever in the world, directly from your living room, having the best training experience ever.
We bring VR into fitness building a smart bike trainer you connected to Oculus Rift. Plug your own bike, turn the trainer on, log in Widerun platform and choose among unlimited VR worlds where to bike in!
You'll bike from Alps to downtown San Francisco, from Beijing to the moon, single or multiplayer (challenge mode), getting scores, badges and benefits according to your performances.
Get fit with Widerun, the very first immersive fitness experience.
ViewTry is a new form of online shopping using an Augmented and Virtual technology. Customers want to try on the latest fashion and accessories from the comfort of their own computers. We've designed ViewTry to fit the growing demand of interactive shopping.
Optimized for Search Engines, we empower shoppers to try on new products and share with their friends. ViewTry's interactive experience delivers revolutionary brand engagement with new customers.
Glove One is our haptic glove prototype for virtual reality. A low price device that can be used for leisure games, for medical rehabilitation based on virtual games therapy, and in general for any type of interactive experience (controlling appliances like TV and almost any type of machine) . Glove One will provide users with touch sensation and the possibility of haptic interaction in virtual environments. Playing games will become a complete new experience as you can feel you touch what you see. Moreover, we want to combine it with AmbliOK, our Oculus Rift game for rehabilitation of visual function in lazy eye. We have already obtained amazing results with the first version of AmbliOK in patients irrecuperable with tradicional therapies. Glove One could be an exceptional tool in different medical settings (neurological disorders, sport medicine...), medical training (as surgical simulator). We are confident Glove One can be the reference in virtual reality affordable for everyone.
XViREnt: The world’s first fully-immersed virtual reality (VR) gaming and application platform (Oculus Rift support)
o XViREnt is committed to providing a world-class virtual reality app store and gaming platform with a focus on Massively Multiplayer Online Role Playing Gaming (MMORPG).
o The platform enables developers to grow as rapidly as VR technology (Through XViREnt's SDK) and subscribers to be actively engaged in an adaptable & user content driven VR environment
o Fully-immersed: A VR environment created by a user utilizing a VR headset like the Oculus Rift
o Our goal is to be the first-to-market and world leader in fully-immersed VR App Stores (XViREnt provisional patent), and for developers and content-creators to stream interactive content in VR (XViREnt provisional patent)
Jaunt's technology provides an end-to-end solution for creating cinematic VR experiences.
Impathium is a systems & content integrator that will connect marketing mavens with creative ideas and the science-fiction-turned-reality immersive technologies to tap into the annual $179bn in worldwide marketing revenue available.
Eden Robotics is creating the next generation of interactive humanoid robots that will reshape the robotic industry forever. We are currently developing three working humanoid robot prototypes. MARI (Mannequin Artificial Robot Intelligence) is designed specifically to offer businesses and retailers next gen marketing and advertisement. MARI will greet, offer guidance, and entertain customers entering the store. ALICE (Android Logic in Co-Working Environments) will assist industrial business in performing dangerous, hazardous, repetitive work safely decreasing company workplace injuries. ALICE is a tele-operated industrial humanoid robot that workers can interactively control on a safe distance. Finally our main robot is EVE Household Robot Assistant the most advanced, realistic, and smartest personal android robot ever created. EVE is controlled using virtual reality technologies and can learn to perform daily household tasks. Join us in this robotic revolution!
s2v is a new augmented reality technology dedicated to allow local businesses to give a new way for discovering places.
It offers a very cool innovative user experience and allow for the advertising to be less intrusive and more accurate.
s2v make a virtual tour based on a 360° panoramic photography and enhanced it with any kind of virtual content ( 3d object, html component, reactiv areas, photos, videos, Iframe, etc).
this new technology bring the visitor in a new space build for him by the owner of the place and the advertisers.
Strategic planning, research, and development of new technologies and software apps in the production of virtual reality movies, interactive videos, and music videos. Some of our current projects include:
SongVR (tm) software and internet services for creating and viewing virtual reality music videos;
MashVR (tm) smartphone app and internet services to create and view virtual reality videos with visual effects that look great on Oculus and other VR viewers;
VR in a Box (tm) which combines the hardware and software you need to create and view great interactive virtual reality videos in one kit;
Augmented Reality App Game titled World Wide Past, Present, Future.
You are a time traveler who can go to the Past, Present, Future.
Continuous game play once activated.(No Time Out).after activation your app will let you play in real life and earn spendable virtual currency based on real life scenarios. Cash In or go to virtual Jail. That's right break the law you get locked up. Don't like spending jail time. Then your only options to get out of jail. Is to create a new you and loose all your stash, Do the time or bail out.Bail Outs take real money. (doing time and bail outs ,you keep stash cash,cars and houses.large cash bonuses for following the law in real life, exact speed while driving,exact distance lane changes,no burn outs,Major fines and jail time for law breakers. Jail-able offences for minor infractions. 30 days first offence remember your a time traveler you must keep your identity a secret at all cost.
2nd time offenders will limited to hose play for 1 year or more!
Immerse create custom interactive learning environments.
We use the latest in gaming technologies to bring people together in a way that makes learning effective and exciting. Either online in real-time, or offline in 'asynchronous mode', you can learn how to safely approach a helicopter, fly a drone, suit up to treat an Ebola victim, man a lifeboat on an oil rig.
Best of all, you learn these things by 'doing' them.
The applications for gameified '3D' learning are limited only by time and imagination and, with the rapid ascent of Virtual Reality technologies, they are becoming more compelling and immersive by the day.
At Immerse we aim to provide the platform that will enable this exciting new era in interactive learning.
We are a small team of talented Augmented/Virtual Reality visionaries building the future of connected sight. We are driven by the desire to make technology more intuitive. Working at a Samsung Accelerator startup means you have the full force support of Samsung’s manufacturing and distribution power. Join us to build the future together.
Simplifying work and life through mobiles & wearables by providing an easy-to-use environment, where Augmented & Virtual Reality experiences can be created on top of our smart algorithms.
Creating and annotating 3D content for 3D Web, Virtual Reality(VR) and Augmented Reality(AR) is a time-consuming task, especially if you want to push your content to different platforms & use it on different devices(e.g. mobile, Google Glass, Google Cardboard). There is no easy-to-use tool for creating and annotating 3D content for 3D Web, VR & AR. So people have to use multiple tools and environments, which is time-consuming and impractical.
bitstars offers an easy-to-use, webtechology based tool for creating 3D Web, VR & AR content. You can push this content to your webpage or use it in your app. The content can be embedded with the ARMRO player (just a code snippet) into your webpage or you push it to the Google Glass or your AR app on a smartphone or tablet.
Surreal is an immersive game world where players engage in real-time interactive adventures. Surreal is free to play and available on mobile devices, Facebook, and for the Oculus Rift
Vrse is a virtual reality media and technology company. Founded in 2014 by lauded director Chris Milk, and visionary technologist Aaron Koblin, Vrse is developing advanced technology for telling stories in immersive media. Vrse's platform is available across all major VR headsets, as well as iOS and Android, and houses a curated collection of the highest quality cinematic, story-driven content available today in virtual reality.
Sister company Vrse.works has partnered with top talent in film and tv and represents a world class roster of directors for virtual reality content creation. The company has already produced groundbreaking and award winning immersive content such as “Clouds over Sidra” with the United Nations, and work with the New York Times, Vice, NBC, and Nike. Vrse.farm is working in partnership with Megan Ellison’s Annapurna Pictures to develop original cinematic work in virtual reality, bringing the best and brightest in the film and tech worlds together to invent new stories for this new medium.
For more information go to www.vrse.com
To view the best in virtual reality download the Vrse app for iOS or Android today
GesTherapy is a telerehabilitation company that uses motion sensors and virtual reality technology to build tools for rehabilitation that engage patients in fun, interactive, and evidence-based therapies.
We believe that the adoption of VR technology will represent a sea change in how people interact with computers and collaborate with each other.
Anarchist is a Chicago-based software startup building a virtual reality operating system and developer toolkit. Smart phones have become ubiquitous, driving down prices of high resolution mobile displays and sensors. These technologies have finally enabled manufacturers to create immersive virtual reality headsets for the first time, like the Oculus Rift.
OW! Entertainment seeks to take advantage of the current and upcoming advances in technology to create the immersive gaming experiences of the future.
Entertainment over the last several years has been moving towards a more interactive experience and less of a passive one. Audiences are becoming less satisfied with merely watching stories, they are looking to become part of and even effect the progress of the story worlds they love and are fans of.
OW! Entertainment plans to be the leader in the industry of creating and producing the most high quality, immersive experiences that consumers can find.
MAYA - a 360 look-around VR motion comic for Facebook's Oculus Rift.
Target audience: Teens to late 40s. - Male & Female users of Facebook's Oculus Rift, Sony's Morpheus, Samsung's GameVR and other Virtual Reality eye-wear, including Cellphone VR devices, such as Durovis Dive, Gameface and more.
Risks and Challenges?
Facebook invested $2 billion in Oculus Rift and a VR agenda.
Facebook is actively courting Hollywood to produce Cinematic VR content.
…enough said! VR in here to stay.
Only a handful of companies, are exploring Cinematic VR as a new medium of visual storytelling, and certainly none we know of are working on a 360 Motion Novel/comic.
After these devices come to market, then what? The content, mostly, will be games. Wouldn't it be great to be one of the first people contributing toward creating a new story medium that generations will look back to?
It's like Reinventing Cinema!
Project and demos: http://bit.ly/1pafGJR
EXEmill is a lot like a treadmill in function but lets the user walk in any direction (360 degrees). Weighing only a few pounds, EXEmill can easily be transported using a simile backpack or stored inside a sock drawer. Best of all, its conservative design makes it cheaper than most high grade treadmills. EXEmill will disrupt the treadmill industry but thats just the beginning.
EXEmill will continue to disrupt other markets like virtual reality simulatons. Giving rise to the next stage of my vision, EXEvrss. A high grade virtual-reality-simulator-suit that allows for full-body virtual submersion with minimal obtrusion to natural movements. EXEvrss will be a far cry from todays virtual reality simulators.
- "Scann3D" is a free mobile application to create 3D images from camera shots.
- With "Distance" everyone with a mobil phone can get distance information in a picture.
Intugame VR enables you to play any PC game in Virtual Reality using your smartphone. You need only a cheap VR headset like the Google Cardboard and you are ready to go.
Our app streams the game to your phone, and renders the picture in stereoscopic 3D. We use the device's sensors to track your head movement and change the game camera.
- Game Development
- Mobile Application Development
- Event Pieces
- Tailor Made Projects
- Virtual Reality
We have been working as a hobby project on a procedural poly-world generator we’ve codenamed as “Water”. As it stands, we can create any uniform world types however we have plans to implement different biomes and simulate weather.
Panorics (www.panorics.com) is a global company developing innovative technology and building a consumer and B2B product that can shoot and stream panoramic (spherical) 360-degree VIDEO (please note: it is completely different from 3D and panoramic photos). This technology will have a revolutionary impact on the global consumer, entertainment and video industries.
Panorics builds the 360-degree video cameras as small as Go-Pro and as big as required by film producers or security experts. The company's unique stitching algorithms allow the user to feel fully immersed into the action around the camera and choose whatever he/she wants to see.
Panorics transforms the whole video industry, has a break-through technology for virtual reality and totally changes the way people think about recording their life moments.
Our mission in F.I.T is to make the Financial Markets` world more open and connected by giving them the tools they need to connect and communicate. Trading has been considered an isolated experience but we at F.I.T want to create and enable a community that can share experiences and knowledge with their friends. Furthermore, virtual reality opens up is an entirely new way of sharing those experiences by letting users share a sense of place and presence and really move beyond what they’re used to with the sharing of photos and videos on a cellphone. The opportunity to be able to partner with a team that is built on the latest technology, and which pushes the boundaries of VR and creates a truly immersive and exciting world, is quite unique. We strive to create a platform creates and enables communication, creativity and freedom of Financial expression. That is one of our main missions.
It will create a new social system for human. It is the future Facebook. We will change human relation and connections. We redefine soceity, empowerment, poltics, good man and bad man in a universial way. We bring human into fourth dimensional world. A world that nobody can even image today. You never see in the movie or news, no matter is CNN or NBC. This is something allow human semi-genetically evoltional change themselves.
We do not scare Facebook or Google, we do not think they are the ending or holder of future of human world. We would like to challenge them very soon. All talented people, just join and give your talent, we will give the world more choices and options...Monopoly with google Plus...is so boring.
We help content owners to navigate the complicated VR/AR distribution ecosystem. We identify how to best reach the maximum audience in their target group while effectively monetizing the content.
The core of... View More
VRCommerce is a software layer that seamlessly integrates with leading ecommerce platforms to allow retailers to extend their product catalog and brands into an immersive virtual or augmented reality shopping... View More
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